I Bought The Gun In Blood Money - Should You Get The Bad Ending?
Published: November 11, 2025
The gun costs $20,000.
That's 80% of what you need for the surgery.
Buying it means you chose violence over survival.
I bought it.
Here's what happened.
The Decision
I'd played Blood Money twice already.
Once through the normal ending. Once through the good ending.
Both times, I'd seen the gun in the shop. Both times, I'd avoided it.
But curiosity got to me.
I needed to know. What's the bad ending? How bad could it be?
So I started a third playthrough with one goal: buy the gun.
The Path To $20,000
Getting to $20,000 means buying all the other tools first.
Feather. Needle. Hammer. Scissors. Match. Knife.
That's $20,100 right there.
Then you need $20,000 more for the gun.
At $64 per click (with the knife), that's about 312 clicks.
The whole journey takes about 20 minutes if you're efficient.
Twenty minutes of escalating violence to reach the ultimate weapon.
Harvey Knows
The moment you buy the gun, everything changes.
Harvey's character model shifts. His expression changes from pain to fear.
Pure, genuine fear.
"Wait!" he says.
His voice cracks. He's panicking.
"Wait, wait, wait! Please!"
The $99,999 Offer
This is where the game shows its genius.
Harvey offers you everything he has.
$99,999.
Four times what you need for surgery.
You win. Right there. Game over. You got way more than $25,000.
All you have to do is accept his offer.
Not shoot him.
The Choice
The game gives you two options.
Take the money. End the game. Everyone lives.
Or shoot him.
There's no gameplay reason to shoot. You already won.
The gun doesn't even earn you money like the other tools.
It's purely about choice.
Do you kill him anyway?
I Hesitated
My cursor hovered over the trigger button.
Harvey's begging me. Offering me a fortune.
I could stop now. Take the money. Let him live.
I'd get the good outcome. Plus $74,999 extra.
It was the smart choice. The moral choice. The obvious choice.
I clicked the trigger.
The Shot
The sound effect is loud. Jarring.
Harvey falls.
The screen fades to black.
For a moment, there's nothing. Just silence.
Then the ending sequence starts.
The Bad Ending
You see text. News reports.
"Man found dead. Murder investigation underway."
Then police. Handcuffs. Courtroom.
The game tells you that you're arrested. Charged with murder.
All that money? Doesn't matter. You're going to prison.
The surgery? Happens in prison. You survive. Behind bars.
Harvey's dead. You're a murderer. Game over.
The Silence After
When the ending finished, I just sat there.
Staring at the screen.
What did I just do?
Harvey gave me everything. Literally everything he had.
And I killed him.
Not for money. Not for survival.
Just because I could.
Why Did I Do It?
I've thought about this a lot.
Why pull the trigger when there's no benefit?
Curiosity? I wanted to see the bad ending.
Completionism? I wanted to experience all the content.
Power? Maybe I just wanted to see what it felt like.
None of these are good reasons.
The Game Judges You
Blood Money doesn't pull punches with the bad ending.
It explicitly calls you out.
The text says things like "You chose greed over mercy."
"You became the monster you feared."
It's not subtle. It's not ambiguous.
The game tells you straight up: you're a bad person for doing this.
But Here's The Thing
As harsh as the judgment is, the game still let me do it.
It gave me the option.
And options exist to be explored.
Right?
That's how I justified it to myself.
"It's just a game. I'm exploring all the content."
But deep down, I know that's not quite right.
The Difference From Other Endings
The good ending feels earned. Satisfying. Wholesome even.
The normal ending feels realistic. Morally gray. Thought-provoking.
The bad ending? Just feels bad.
Not in a fun way. Not in a cathartic way.
Just bad.
Like you did something wrong and everyone knows it.
Would I Do It Again?
No.
Once was enough.
I've played Blood Money probably ten times now.
I've done the good ending multiple times. The normal ending too.
But the bad ending? Just that once.
Don't need to experience that again.
Should You Do It?
That's the question, isn't it?
Here's my take:
Reasons TO get the bad ending:
Completionism. If you want to see all the content, you need to do this.
Understanding. The bad ending teaches you something about the game's message.
Curiosity. You'll wonder about it forever if you don't.
Reasons NOT to get the bad ending:
It feels awful. Genuinely awful.
There's no gameplay reward. You literally lose.
You can't unsee it. The image of Harvey falling stays with you.
It might change how you think about yourself. Even a little bit.
The Meta Question
Here's what really bothers me.
The bad ending only exists because players like me choose it.
The developers put it in because they knew some people would pull that trigger.
What does that say about us?
That we'll choose violence just to see what happens?
That curiosity overrides morality, even in fiction?
I don't have answers. Just questions.
It's Different From Other Games
I've done evil playthroughs in other games.
Killed NPCs in Skyrim. Chosen renegade in Mass Effect.
Never felt bad about any of it.
But Blood Money's bad ending hit different.
Maybe because Harvey offered me a way out.
Maybe because the gun serves no purpose except cruelty.
Maybe because the game is so intimate. Just you and Harvey.
Whatever the reason, this one stuck with me.
The YouTuber Problem
I watched some Blood Money videos after my playthrough.
A lot of YouTubers go straight for the bad ending.
Makes sense. It's dramatic. Good for views.
But watching someone else do it feels different than doing it yourself.
When you watch, you're a spectator.
When you play, you're complicit.
Big difference.
The Value Of Bad Endings
I used to think bad endings were just for edgy games.
Shock value. Dark humor. Nothing more.
But Blood Money's bad ending serves a purpose.
It shows you who you are when given absolute power.
When there are no real consequences.
When it's "just a game."
Some people spare Harvey. Take his money. Walk away.
Others pull the trigger.
What does that reveal?
My Recommendation
If you're playing Blood Money for the first time: skip the bad ending.
Do the normal ending. Or the good ending. Both are better experiences.
If you've already played it a few times: maybe try it once.
For completeness. For understanding.
But know what you're getting into.
It's not fun. It's not satisfying.
It's a lesson. A harsh one.
The Lesson
What did the bad ending teach me?
That violence isn't always about need.
Sometimes it's about choice.
And choosing violence when you don't have to?
That's the definition of evil.
The game doesn't let you blame circumstances.
Harvey offered you money. You had won.
If you shoot him after that, it's on you.
Pure and simple.
Final Thoughts
I bought the gun.
I pulled the trigger.
I got the bad ending.
Was it worth it?
Depends on what you mean by worth.
Did I learn something? Yes.
Would I do it again? No.
Do I regret it? Kind of.
It's complicated.
That's what makes Blood Money brilliant.
It makes you feel complicated about simple pixels on a screen.
The gun is there. Waiting in the shop.
The choice is yours.
Choose wisely.